Joshua a.k.a sigonasr2’s Blog

January 29, 2009

Missing Out On a Whole Month

So, this is my first blog post I am putting on here for January 2009, and it will probably be my only one. Well, first off, Happy Late New Year to everyone I’ve made my New Year’s Resolution, and I hope you did too and have started this year off great.

 

To get things moving quickly, I’ll start off by talking about the biggest things that have happened during this month from January 1st.

 

My year started off pretty exciting with me getting Spore and Sparkcash for Christmas. The game Spore is a computer game where you create your own creature and go on a vast adventure through time as your creature evolves through the 5 essential stages to become a futuristic intelligent society. I found the game to be very fun and have reached the Space Stage (Like most people). I’m sure if you had read other Spore reviews then you already do know this and do not need a whole new review, so I will not go into any details but I just wanted to mention that it is very fun.

 

Sparkcash is the currency used in the game Fiesta when you pay real life money to get Sparkcash. Now, you may find that it is very dumb to spend real money on an online game (I know the feeling, and I’ve been waiting forever for this) and you know, you’re right, it is a dumb game to be wasting real life money on but I guess if I’m happy then I do not mind (Of course everyone says that). I’m pretty sure if you played Fiesta for almost half a year now, you may be interested in getting Sparkcash. Sparkcash is now found at Target stores conveniently in Sparkcash cards of $10 and $25 values. You get a little more than 17,000 Sparkcash with a $25 card.

 

So, those cover the things that happened since Christmas. Now then, recently I have been reading more science fiction books. I did finish the Rama series and must say I really liked the series. Here I quickly rate each book from the series with a short summary of why I rated it that.

 

Rendezvous with Rama: 6/10 – So, this book was all about exploring a ship, with some life that doesn’t interact with the crew very much. Basically sets the stage for the rest of the books.

 

Rama II: 8/10 – This is where the real action starts. The crew that is talked about through the rest of the Rama series is revealed. About a quarter of the book is spent on Earth, then the rest of the book is mainly most of the crew escaping Rama, and then leaving Nicole, Richard, and O’Toole stranded in Rama.

 

Garden of Rama: 9/10 – This book is when all of the kids that Nicole has with Richard and O’Toole are born. I love how the book starts off with Nicole writing about the events that happened in the spaceship. This is where they meet The Eagle and finally start understanding what is happening. They set up what the City of Rama will look like, and now I see where the places from the final book come into play.

 

Rama Revealed: 10/10 – The final book in the series is full of action, romance, and stories all wrapped up in this book to make it probably the biggest and best book in the whole series. Everything gets wrapped up very logically and it’s very hard to get a story to close that’s this complicated so well. All the events that have happened in the previous books now have a large role in the whole story.

 

So there are my personal ratings for that series.

 

Upon Liberalphie’s (Name of friend from Fiesta) / Warinthestar’s (Name of friend from BZFlag) recommendation, he suggested I read The Andromeda Strain by Michael Crichton. So I picked up the book and read the first chapter, then I stored it away for maybe half the week. I didn’t like the first chapter but then I thought, heck might as well see if I can figure out what’s so great about this book and I continued to read it. I soon figured out the whole story and was reading it through. Within the week I have finished the book and I love it.

 

The Andromeda Strain: 8/10 – The book was a cool experience. The concept of a virus from space was interesting and how it created the mysteries of the two survivors kept the plot going through most of the book. I loved how the laboratory was set up with 5 floors, each floor a more secured area. The only bad thing about this book was the ending which I did not like. It made logical sense, but it sure seemed boring. If you didn’t understand science and how strains worked, you may have thought that there would be a sequel or something like that. I just felt kind of disappointed by the ending.

 

As you know, I’ve read most of the books of Arthur C. Clarke after I got recommended to read those, so I did. Well, since I got recommended to read one of Michael Crichton’s books, I decided to start getting involved in more of his books. I just finished The Sphere, another great book by him. Fantastic, I loved it completely.

 

The Sphere: 9.5/10 – Fantastic book. I loved the characters in the book, they talked about how exciting or unexciting the adventure underwater will be, and I never thought the underwater environment would be so harsh. The Sphere that was introduced was so interesting too, the secret messages from what eventually became known as Jerry. This book was interesting from page 1 to page whatever the end was, but it was a great book. All the characters were so realistic with different developed attitudes. And because of this, the whole book was kept very interesting. Why didn’t it get a 10? Because, again, I thought the ending of this book kind of was bad. They just completely forgot about their power, never to use it again. I think I’m starting to see a pattern with Michael Crichton’s books. The endings resolve everything.

 

So what am I reading now? I am reading The Terminal Man by Michael Crichton. I’m almost halfway into it, very interesting so far. In my next post I’ll review the book too.

 

Enough about the book stuff. My birthday party is in 2 days and I cannot wait. (And my birthday’s on a Saturday this year :D )

 

Fighter’s Field 3D – Yes yes, the long awaited wait is almost over. When I release this, fighter’s field will be so much different. (Ok, maybe not completely but it’ll be funner [Yes, that is not a work{At least I don't think so}])

 

Here’s some of the features of this new version.

 

Class Split at Class Upgrade Lv40. You will be able to choose from two class splits once you reach level 40 and have completed Class Upgrade II. By doing this, you get split through class and your skills and stats will differ when you reach higher levels. This allows you to slightly customize your build some more once you reach this point in the game.

 

New Areas! Yes, lots of new areas. New places to explore, new challenges to face. The abyss, snowy areas, and more await you in this new release!

 

New Bosses! Each area will now contain a boss room, where you can challenge your strength and try to conquer the strongest there is in Fighter’s Field land. These bosses require endurance and lots of time to defeat and they will cast skills too.

 

Status Effects! Enemies now can poison, stun, and fear you, making your adventures more harder than before.

 

CPU PVP! Ever wanted to challenge another player playing Fighter’s Field, but I haven’t decided to make it online yet? Well, this will simulate this in that you can vs. a player of your choice to try and defeat! The higher level the player is, the more gold you could win if you defeat it. Even though it is a CPU, it’ll be able to use all the class’s skills that it has, and any HP and MP potions it contains. If you defeat the player, you get 50x(diflevel+5) gold, where diflevel is the difference between their level and yours. (You can do “fun matches”) if the player you vs. is 6 or more levels lower than you.

 

New Armor, Weapons, and Inventory! There will now be an official inventory for Fighter’s Field 3D. You will be able to view all your items from a simple interface, and use, equip, get rid of, or just see your items in general.

 

Everything’s 3D!!! Just the big change from 2D to 3D required lots of changes to the game engine, and now that it is almost complete, there will be drastic changes in the game play and game style you were used to in the 2D version!

 

And finally, New GUI! The login screen, class selection screen, stats view areas, and other things have been modified so that everything can be seen more clearly and better!

 

With all these great features to look forward to, make sure you look out for this version coming soon to computers near you!!!

 

Ok, I’m almost done here, now as you know, I use messengers so I talk to my friends a lot. Well, here’s two conversations that I thought were really fun and I had to show online. You decide whether they’re cool of not, but otherwise, here they are.

 

Joshua and Robert Talking:

 


(10:56:38 PM) Joshua / Sidaphela: I do not know
(10:56:55 PM) Robert Irwin: why not just say i don’t know
(10:57:03 PM) Joshua / Sidaphela: I don’t know
(10:57:14 PM) Joshua / Sidaphela: Can’t focus much at night
(10:57:25 PM) Joshua / Sidaphela: I am brain dead
(10:57:32 PM) Robert Irwin: so i noticed
(10:58:04 PM) Robert Irwin: wait if your brain dead…
(10:58:13 PM) Robert Irwin: and your still typing…
(10:58:28 PM) Robert Irwin: then that would mean you would have to be…
(10:58:29 PM) Joshua / Sidaphela: I must have some brain working, yes
(10:58:49 PM) Robert Irwin: A ZOMBIEEEEE!!!!!!!!
(10:58:57 PM) Joshua / Sidaphela: I am not dead
(10:59:03 PM) Joshua / Sidaphela: I am only brain dead
(10:59:17 PM) Robert Irwin: but part of you is still dead
(10:59:27 PM) Robert Irwin: you are the living dead
(10:59:35 PM) Robert Irwin: therefore you are a zombie
(10:59:39 PM) Joshua / Sidaphela: okay.
(11:00:02 PM) Robert Irwin: you stay away from my brains!!!!
(11:00:10 PM) Robert Irwin: you zombie you!
(11:00:25 PM) Joshua / Sidaphela: Maybe so, according to dictionary.com, zombie could be
a person whose behavior or responses are wooden, listless, or seemingly rote; automaton.
(11:01:42 PM) Robert Irwin: according to mythology a zombie is a person who terrorizes the local village by preying on their young and sucking the brain matter right out of their skulls through the eye socket
(11:02:01 PM) Joshua / Sidaphela: Okay Robert.
(11:02:01 PM) Robert Irwin: and they’re dead too
(11:02:10 PM) Joshua / Sidaphela: I can sound like a computer Robert.
(11:02:21 PM) Joshua / Sidaphela: An auto-response mechanism that responds to text commands
(11:02:44 PM) Robert Irwin: so now you are a computer zombie who terrorizes the local village by preying on their young and sucking the brain matter right out of their skulls through the eye socket
(11:03:04 PM) Joshua / Sidaphela: Sure Robert. I am a computer zombie who terrorizes the local village by preying on their young and sucking the brain matter right out of their skulls through the eye socket.
(11:03:15 PM) Robert Irwin: k
(11:04:02 PM) Robert Irwin: this is starting to sound like something you would read on bash huh
(11:04:15 PM) Joshua / Sidaphela: no Robert, it is not
(11:04:25 PM) Robert Irwin: k
(11:04:35 PM) Joshua / Sidaphela: bash is a computer programming code created for the unix command line
(11:04:47 PM) Joshua / Sidaphela: you may however Robert, be referring to a humor website called http://bash.org
(11:04:54 PM) Robert Irwin: yes
(11:05:13 PM) Joshua / Sidaphela: If this http://bash.org is what you speak of Robert, then yes Robert, this may be something you read on http://bash.org
(11:05:30 PM) Robert Irwin: @$$#*!&
(11:05:43 PM) Joshua / Sidaphela: Invalid Syntax : Please try again
(11:06:20 PM) Robert Irwin: 692251 x 8 =
(11:06:35 PM) Joshua / Sidaphela: 5538008

(11:09:19 PM) Robert Irwin: wait so you have to go in ten minutes

(11:10:41 PM) Robert Irwin: ZOMBIE auto-response unit

(11:11:32 PM) Joshua / Sidaphela: According to previous definition, a zombie, a person who terrorizes the local village by preying on their young and sucking the brain matter right out of their skulls through the eye socket, would not be me, as I do not fit these characteristics Robert, therefore I am not a
ZOMBIE auto-response unit
(11:12:41 PM) Robert Irwin: hello
(11:12:45 PM) Joshua / Sidaphela: Hello Robert.
(11:13:18 PM) Robert Irwin: why is this zombie auto-response unit not zombie auto-responding
(11:14:30 PM) Robert Irwin: hey what is your news article on for world history
(11:14:34 PM) Joshua / Sidaphela: It may be due to the factoid that I am not a ZOMBIE auto-response unit which was stated using the definition zombie earlier, which was, a person who terrorizes the local village by preying on their young and sucking the brain matter right out of their skulls through the eye socket according to you, which meant that I was not a zombie auto-response unit. Therefore with this inference, I cannot be a zombie auto-responding unit auto-responding
(11:15:34 PM) Joshua / Sidaphela: World History is a topic in itself, usually due to educational purposes. However you may be referring to the recipient Joshua Sigona which you can address if you need to ask something specific to this client.
(11:16:33 PM) Robert Irwin: you could be a rusty cyborg with a human brain for cannibalism of the brain and then you would be a zombie and a person and an auto-response unit at the same time
(11:17:13 PM) Joshua / Sidaphela: You speak of these things without commen logical sense Robert. Please elaborate or evaluate your response.
(11:19:24 PM) Joshua / Sidaphela: Joshua Sigona, a client is trying to contact you directly, the recipient, Robert. Would you like to accept contact with this client?

(11:19:50 PM) Robert Irwin: if you were a cyborg you would be a robot and a person at the same time which would mean that you could be an auto-response unit and a human and still terrorize the local village at the same time but you would have to be decomposing slightly at least to be considered the living dead so the rust would be the decomposition on this part and yes i would accept
(11:20:24 PM) Joshua / Sidaphela: Error : Cannot process two commands at once. Please re-evaluate your previous command.
(11:21:02 PM) Joshua / Sidaphela: Joshua Sigona, a client is trying to contact you directly, the recipient, Robert. Would you like to accept contact with this client?
(11:21:21 PM) Robert Irwin: yes
(11:21:36 PM) Joshua / Sidaphela: Output Accepted. Transmitting Input.
(11:21:40 PM) Joshua / Sidaphela: Hey Robert…lol

 

Joshua and Michael Talking:

 

(8:29:29 PM) lemons.mike@gmail.com: so how many days are you behind?
(8:29:35 PM) Joshua / Sidaphela: 12
(8:30:03 PM) lemons.mike@gmail.com: …
(8:30:10 PM) lemons.mike@gmail.com: procrastination to the max
(8:30:34 PM) lemons.mike@gmail.com: if procrastination was a class, you would pass with flying colors
(8:30:52 PM) Joshua / Sidaphela: Great, where do I sign up
(8:31:27 PM) lemons.mike@gmail.com: Well…. I would have the forms for you to sign up but I have been putting off on making them
(8:31:43 PM) Joshua / Sidaphela: XDXD
(8:32:37 PM) Joshua / Sidaphela: ahah, that’s something for my blog
Did you know that I am posting this using Microsoft Word 2007? I recently got Microsoft Office 2007 recently and I love it. It has all the great features from previous versions of Office, but now you get them in neat little ribbons with all the functions and even extra features. Some may argue that compared to previous versions of office that using a ribbon is hard and that they were used to normal submenus. Well, once you get used to the interface you will love it too. I give the program a rating of 10/10, good job Microsoft!

 

Ok, that is pretty much it for now. I will start posting more regularly in February. So, hope to see you all then!

November 4, 2008

Fiesta Lv60 Whoo!

Yes, hear it here folks, thanks to Lanowar_Elf and weareghost, I was able to level to 60. It took two good days, but I went from 20% to 70% the first day, and after the patch, (Which I will discuss in a bit here) I gained the other 30%. Completed the job change quests pretty easily, even though some say it is hard for Clerics, I found it not very difficult. Yes, I did record it and have uploaded it to Youtube. (Videos are posted below)

Part I:


Part 2:


Part 3:


Now I wanna talk to you about the new patch Fiesta recently had. In my opinion, it is just like any other patch. Outspark put it out for a reason (What it is is beyond me) but you cannot change what has been done. I am just hear to summarize the recent patch, and the good and bad to it.

Summary:
The patch changes a few rules, guidelines, and level limits to the playing of Fiesta.

The Good:

  • Lv10~xx can now go in abyss. So the level 20 abyss is now for levels 10~36, level 50 abyss is for levels 10~65, etc. Why is this good? It allows for powerleveling, and some people may consider it good because you get to kill noobs.
  • Kill points now work (For the abyss)
  • Movers in Dungeons (Allows for quicker movements)
  • Enemy DEX fix in Burning Rock (Some enemies were not hittable in the high 80s.)

The Bad:

  • Lv10-xx players going in Abyss. This is bad because noobs can be powerleveled and level up quicker, making for players that cannot control their character as well as the lv50~60s later on that used to be “better”.
  • All levels can go in Dungeons. (This one I don’t get. Why would you do that? You can just get a really high leveled player to help you through it, and people will kill bosses easily.)
  • Movers in Dungeons (Again, a bad thing because people may train the dungeons a whole lot more instead of slowly going through it.)
  • Certain Enemies in Burning Rock Have Raised Damage
  • Getting killed in an abyss makes you lose experience, even from a player kill now.

So the good and bad are the same, just like the last patch, you won’t find anything too good or too bad about the patch, and everyone has their opinions, but since it has not made such a large impact on the game, Outspark will not remove it.

Next topic, Rubik’s Cube! That’s right, I recently learned how to finish this marvel of a toy and do it through memory now! I will eventually provide instructions here, but you can find Youtube videos and online instructions on it all over the internet, so if you want to learn, get searching!

Concerning Marching Band, I say we did a VERY good job at Ironwood Ridge. We got all the caption awards and our teacher said we could go to state! Unfortunately, over 30 band members said they did not want to go. I didn’t get this at all…We did so well in Ironwood Ridge, and I was really hoping we could go to state, it would’ve been fun tripwise, and competition-wise and I say that’d be a day I’d remember forever…Now I will always wonder how well we would be if we could go to state. So the marching season is over again, and I’m kind of saddened by how quickly this year went…

Reading Rama Revealed, I recently have finished it, and I must say, it was a great book. I found all of Arthur C. Clarke’s older storytelling in this book, it was great. I am now reading Rendezvous with Rama, the first book in the series, again, read the last book first, now going in order to see how Rama Revealed connects to the whole story.

My friend Charles recently heard the song Delirium by Smiley on my CD player during the Ironwood Ridge band competition. Now he likes the song and has overplayed it. XD

This basically sums up this week, in Z-Gamers news, just been updating Fighter’s Field a little bit, stuck on level 28 on my game, so I don’t know how much farther I’m planning to go. From my website, the updates I have made recently:

-Added in lv30~40 Kingdom Quest
-Level Cap is now lv39 instead of lv35
-Enemies have increased power and health, but give you a lot more experience now.
-Buffs have been fixed to show up next to each other correctly.
-Fixed glitch where hovering over an info box makes your character glitch and messes up your file.
-Modified Experience given from quests.
-ALL Quests are now repeatable. They slowly get harder but give you more experience.
-Download Link has been changed, you can still access it as normal on this website and in the game.


So that’s that. New features I plan to include:

-Equips
-Online Multiplayer
-Higher Leveled Enemies

Watching the election right now, with McCain leading 13 to Obama’s 3, but of course, this is just the beginning…So we’ll see how it all works out within the next few hours.

That’s about it for now, stay tuned for next week’s post!

October 9, 2008

Fun with bash History

So today I found a nifty script that shows your top 10 commands used in bash. This is a very cool script to let you know what you have been doing and tells people about you.

So, this is on the unstable server, where I do most of my experimenting on. It returned these results:

57 cd
56 bzfs
43 screen
27 ./obstacle_course.sh
24 ./super_maze.sh
20 killall
16 mysql
13 history
13 g++
13 crontab 

So according to these results, I experiment with script running alot, do a lot of file browsing, run BZFS (BZFlag Server) which means I do a lot of testing in BZFlag maps. Screen is up in third also, which means I do a lot of programs that I stay running. I got killall, which I used to kill all my scripts and BZFlag servers. MySQL was strictly for my website. History is just this script XD. g++ is used to convert plugins to .so from .cpp so that they can be used in BZFlag, so I do lots of plugin conversions. Crontab shows up, which I use to modify how often my random map generating scripts run.

So, unstable isn’t the only server I have available, so I took a look at twilight, my strictly BZFlag server:    121 /bzflag/builds/2.0.x/bin/bzfs
     84 screen
     61 killall
     35 cd
     32 nano
     20 ./keepalive.sh
     17 ps
     17 ls
     14 kill
     12 bzfs

According to this list, I have bzfs up at the top with 121 uses. So obviously bzflag strictly. Again, we have screen and killall up there, both used for bzfs related stuff. cd and nano (Command Line Editor) are up there too, as I did minor modifications right in the terminal. We have keepalive which is basically a script that runs the whole server (Including bzfs, so bzfs could really be 141). Down near the bottom, ps (While I was experimenting with processes), ls for file browsing, and kill which I used in correspondence with ps. bzfs is at the bottom, these are just failed attempts to execute the top bzfs because I remembered that this wasn’t unstable, so bzfs wasn’t included as a normal function, so you have to go to the actual directory where it’s installed.

Ok, so that was a little interesting with the command line. By the way, that code is:
history | awk '{print $2}' | awk 'BEGIN {FS="|"} {print $1}'|sort|uniq -c | sort -n | tail | sort -nr
Placed it in that textarea because wordpress does not show ' and " correctly in a terminal.

Alrighty, next up on the list of stuff to talk about, is Game Maker.

First off, my new game release, Multi-Breakout 2.

(Taken from http://sigonasr2.servegame.org/zgamers/v2/index.php?Multi-Breakout2)

Main Goal Although this may sound like a basic Breakout game, it is not. The concept itself is completely original. Instead of just hitting blocks, you have to hit blocks with 2 other players! You have health, and every time you hit a block, you gain 3 health and your opponents lose 5 health. Over time, this health adds up! There are also powerups you can get, and as you see the effects of each and their icons, you can try to memorize which ones do what. Finally, when you do hit a block, it gets sent to your opponent’s fields after a short amount of time. This means that the more blocks you hit, the more blocks you create on your opponent’s side to block out the stage and possibly make it harder for them to survive!

Some screenies (Click to view enlarged):

Download: multi_breakout2.exe

 

 

Alrighty, that’s that. Next up, I have made a Steady Healthbar example.

(Taken from http://gmc.yoyogames.com/index.php?showtopic=400958)

  • Title: Steady Healthbar Example
  • Description:The goal of this example is to accomplish a smoothly decreasing healthbar.Most of the time when you play a game, and you lose a health, you see the healthbar
    go from a certain point directly to another point.This example makes smoothly decreasing healthbars instead, which can be useful in
    lots of ways to make your game graphically enhanced.
  • GM Version: GM 7
  • Registered: no
  • File Type: .gmk
  • File Size: ~38 kb
  • File Link: steady_healthbar.gmk
  • This is an example that I am pretty proud of. It shows a ball getting hit by a continuous bullet slowly losing health, and then there’s a DDR-style healthbar that you can press the up and down arrow keys on to make it gain or lose health, smoothly, of course ;)

     

    So that takes care of the topic of Game Maker. What else have I got…

    Oh yeah, I finished reading the Space Odyssey series. Great books, probably the first ever I’ve seen with so much science fiction and action in it. If I were to rate these books in the series on a scale of 1 to 10, I’d give them:
    2001: A Space Odyssey 

    8

    (Great Book, but I read this one second, so I kinda knew how everything was gonna turn out. Kind of interesting to connect it to 2010 after reading it.)
    2010: Odyssey Two 

    9

    (The book that got me started on this series. Just loved it.)
    2061: Odyssey Three 

    6

    (Why such a low rating? Well, truthfully, half of the book was retelling of 2001 and 2010, which I sort of hated, but it was still pretty cool that they went out to Haley’s Comet, then to Europa. And Heywood Floyd’s son.)
    3001: The Final Odyssey 

    10

     (The best of the series in my opinion. I loved all the future concepts and how communication and exploration of the various planets worked. I just liked the fact that we got to see so much detail from Frank Poole’s mind and that he was living a literal luxurious life.)


    So, what am I reading now. Well, guess what? I went to our library, and looked at more of Arthur C. Clarke’s books, and I found a book called “Rama Revealed”, so I picked it and started reading it. Truthfully, another great book so far, I loved the first chapter, already intense with Nicole scattering to a hideout she’d have to live in for a few weeks until phase two of the escape plan can start. Just great. One strange thing though, is that I picked the last book in the series (hmm), see a patten yet? I always seem to pick a book that is not the beginning of a series. But I think it’s kinda cool, because later you can link it to previous reading and put it all into the big picture!

     

    So, now I want to talk to you about a neat little program called CExe.

    Cexe’s goal is to produce smaller exe files using the smallest possible exe compression method. It uses the framework of zlib and lzw. It worked quite well with the Game Maker Executables, dropping fightersfield from 6.3 MB to 5.3 MB and dropping simple_race (another one of my unreleased games) from 2.6 to 1.5 MB. Basically, it drops them 1 MB, which could make some difference for some people, so it works. If you really wanted to, you can then put it in a zip file dropping fighter’s field to 4.8 MB and simple_race to 1.2 MB.
    This was produced by a person named Scott Ludwig, and that’s the post about CExe, and the download by it. Very nice job Scott, you did well.
    http://www.scottlu.com/Content/CExe.html

     

    That’s about all for tonight. Yes, another long post, I think this’ll happen often now since I’ll be posting once every week or so, so I get a lot of stories then post. Anyways, see you later!

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