So, this week has been rather exciting, probably one of the most exciting weeks I could come up with at the moment. Let me start with what happened at the beginning of the week.
I am going to be driving soon and my father decided that it was time I got some good hands-on experience on driving. We drove a manual shift Toyota truck that my dad has kept for a very long time (and keeps it polished and waxed so that it still looks shiny and new). Truthfully, driving is not that hard at all, the only key things I have to work on is starting off the clutch very slowly (Especially with an older car) and accelerating at a decent speed. Shifting and steering was the easy parts as I’d assume is true to most people.
I also have started playing Fiesta again since I have more time to use my computer now. Getting from level 43 to level 44 was so difficult due to the fact that I could not find any balance in leveling, but now I have found Ancient Elven Woods to be a very great spot to train. I kill about 300-400 of these monsters and I level up, and the recent EXP boost for this week will definitely help with that. On the other hand Liberalphie (warinthestar on BZFlag) has found a much better way to level, quests and obviously people do it to get major experience and level. I just don’t see it as much of a benefit in my opinion, I even recently deleted all my current quests since I didn’t have the interest to continue them. Oh well, I like my method of training and everyone plays differently anyways.
As you probably know, I have been working on Game Maker still and continuing my tower defense game. The current latest version is 0.7c with 0.7d being released soon (probably tomorrow or Sunday). This is one of my first games I’ll actually finish since I have made such a great system out of it (and I learned Particles in the process). My future plans will be a mass multiplayer online game where up to 10 players cooperate to complete missions together in a large amount of levels. I was originally thinking about doing an RPG, but I think it would be better to do a top-down shooter game where you either compete to destroy other player’s units, or work together to defeat computer players as a team. Seems like a good idea to me, I will first have to do lots of experimenting with online gameplay in Game Maker before I start on this though. I will probably be starting this around the time school comes along. Also, private beta testing of Z-Tower Defense begins on 7/15/08, please email me at sigonasr2@yahoo.com if you want to be involved in it. These versions will just be a bunch of level updates and I will be asking for all bugs, glitches, and errors involved to be reported before I release a final product.
I’m pretty much posting here on a weekly basis now, so expect longer posts, but over a larger span of time.
Hi! I was surfing and found your blog post… nice! I love your blog.
Cheers! Sandra. R.
Comment by sandrar — September 10, 2009 @ 8:12 am