A game I started working on long ago was called “Ball Amnesia”. It was a game where you were a simple ball, called No.1, and you had to navigate through levels avoiding walls. If you did hit a wall, you’d bounce off of it and couldn’t control your direction for a few seconds, which was bad in some cases. The game has aspects to it such as spikes, other balls which try to kill you, switches to unlock doors, warps, and power-ups which change an aspect of your character. I have decided to start working on it again, so look on the Z-Gamers page under “Individual Projects” soon for more info.
I also recorded my next Earthbound video, and am about halfway there. In total, I’ve taken about 6 hours to get this far, so I think I should complete the game around the 12-13 hour time.
I am planning to start a tournament for BZFlag called “BZRacecourses” which will feature numerous players competing in 3 different events on 8 different race courses. The time trial event, which includes the player avoiding all the good flags. Each flag grabbed will cost 5 points, and then every second of holding afterward costs 5 more points. The race battle event, in which 4 players complete 5 laps of racing while getting flags to either get more speed, or kill other tanks to slow them down. When the tanks respawn, they just start from where they last died. During this event, it is not possible to fall out and die. The final event will be the trick event. The trick event gives the player points based on how well they can perform various tricks. For example, if they jump over a corner, they can get 5 points. If they can do a whole lap driving backwards, that gives them 50 points, and if a player jumps and spins at the same time and land successfully, they can gain an extra 5 points. Only bad flags will be on the course during this time. If you can grab a bad flag, you can get 10 points if you don’t die with it. If you cannot complete the course in 1 minute, you’ll lost 10 points, every minute costs you 10 points. In some courses it’s not possible to finish the course in 1 minute and you’ll always lose 10 points. If you fall, you’ll lose 15 points, which can really add up if you try to perform lots of stunts. I am planning to start this within 2-3 days from now, so any thoughts on it would be good. Either we’ll need some admins that can accurately record time and know all the rules will reinforce the servers and determine when players will do the events, or maybe i will just try to find players that are online whenever I can and then contact them then. I think one week is sufficient enough to find everyone that goes online and drop out anyone that doesn’t participate. The races will be the hardest to manage as 4 players need to be online at the same time which is uncommon.
I am still confused by how Python works. I really want to learn and possibly make games with it, but I still need some really good walkthrough any comments or tutorials that help would be nice.
I figured I’d make a small list of Python tutorials. I don’t know what you’ve found so far, so forgive me if some of these links are redundant with respect to what you’ve already read.
http://docs.python.org/tut/
http://www.sthurlow.com/python/
http://wiki.python.org/moin/BeginnersGuide/Programmers
A list of personally-chosen links from the above web page follows:
http://diveintopython.org/download/diveintopython-pdf-5.4.zip
http://www.poromenos.org/tutorials/python?
http://showmedo.com/videos/python
I think that’s enough links for now. =)
Comment by Michael R. - OoO — April 20, 2008 @ 11:07 pm